![]() Angel of Darkness holds close the qualities that made the first two game so likeable, but it similarly retains many, if not all, of the same mechanics, gameplay tactics and problems that dragged the series down over the years. We also have a title far behind the times one that's stuck in mid-transformation, presenting gamers with the undisputable notion that Core Design is struggling with Lara's present - and future. ![]() So, what have we got here with Tomb Raider: Angel of Darkness? A fresh chapter that represents a relatively big step for Core Design, certainly a game that's better looking and more diverse than its predecessors, and one that is probably better overall than its siblings. Even more exciting is that she actually has personality, character and likeable traits other than her bursting physical attributes this time around. Lara herself is cast in a darker light, suspected of murder and caught in a trap that's far larger than she expects. ![]() It's one that delivers new moves, a new playable character, and a vast unexplored mystery to solve. ![]() Tomb Raider: Angel of Darkness presents PlayStation 2 and PC gamers with a familiar adventure game, teeming with classic exploration gameplay elements, less frustrating puzzles, great visuals and an excellent sense of presentation. ![]()
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